Crimson Resonance is an atmospheric action pseudo-horror adventure game that takes inspiration from titles like R-Type, Playdead’s Inside and Oddworld: Abe’s oddysee. The title is a continuation of our LD40 entry which ended up being 14th out of 2800+ submissions.

Where it follows the same concept as our LD40 entry, Crimson Resonance builds upon and expands its possibilities regarding the main mechanic, being a multifunctional tractor beam that can both attract, mine and repel various objects. Not only is this used to solve puzzles and move around certain objects within the game’s post-apocalyptic setting, but it can also absorb pieces of the enemy which, once sucked up, become ammunition. After flinging them back at your foes, these small creatures will, once again, start hunting you down, creating a ‘Suck ‘n Shoot’ gameplay loop where controlling the mass and positioning is key.

Currently the game is in early development and is being produced by two young developers going under the name of Tweetal Studios. Check below for development blogs, updates about the project as well as screenshots and videos!


Screenshots & Concept-art



We got featured! And: Reboot!

February 21, 2019

Heya! It sure has been a while!

That’s because Lars and I have been very busy with all sorts of things (apart from the production of the actual game, naturally). Things like; having a business panel presentation at VentureLabs to learn how to deal with investors and possible publishers, winning tickets to Reboot, writing and sending out a first press release, and the creation of a new, short video​ explaining the base mechanics of the game. All these things led to some great progress, from which a few are very exciting!

Website status: ONLINE!

January 03, 2019

Welcome! If you're reading this, that means the website succesfully launched!

There's still some tweaking left to be done regarding the visuals, but slowly and steady we're getting there (as production of the game is still our #1 priority)

Tweetal goes Crimson

September 12, 2018

Hello everyone!

As a continuation of our Ludum Dare 40 entry (which got rewarded 14th out of +-3000 entries) we’ve combined forces and established ourselves as the duo ‘Tweetal Studios’. Together we’ll be building a mysterious, pseudo-horror action-packed game called Crimson Resonance. Our vision is to develop a cinematic, thrilling experience which offers original shoot ‘em up gameplay set within an eerie and post-apocalyptic world, unfolding its story through visual, audial and level design. We draw inspiration from atmospheric games like LimboInside, R-Type Final and Oddworld: Abe’s Oddysee, and aim to translate this into an action packed shoot-em-up game set in a world as dark as the coffee we drink.